Revisiting the Classics: "Geeking Out About the Dice in Wolfspell"

Revisiting the Classics: "Geeking Out About the Dice in Wolfspell"

Back in December of 2013, very shortly after the release of the second issue of Worlds Without Master, I made this post explaining some of the math behind Wolfspell that made its central mechanic so alluring to me. Below is a very subtly revised version of the post. I've been thinking a lot about this trick lately in the context of yet another game design. I do not know as of yet if that that game will see the light of day, but I'm fairly confident Wolfspell will not be my last game to use these dice.

Read More