It is raining. A distant bell tolls, accompanied by thunder. Then the three most harrowing notes known to all of mortal kind split the air and we are at once transported.
Music is a portal. And we are seeking new paths to strange and wondrous worlds. Continuing our monthly challenges at the Swords Without Master G+ Community, September will be the month of song. Musical eidolons and simulacra, for rogue and tale alike. Bring us your metal, you prog, your hip-hop, whatever sings sword and sorcery to you. What is the soundtrack to your game?
Should you make us a rogue, score yourself some phantom bonus points if you provide a song for both the rogue's tones.
Also in the interest of providing a lusher audio landscape for Swords games, check out TabletopAudio.com. Great ambient tracks that last only 10 minutes long. Some of them can even be categorized along tonal lines, though most of the feel a bit Glum to me. I suppose that's a danger of being ambiance and not a soundtrack.
Base your tale's ambient eidolon on the very first Overtone roll.
If the first Overtone is Glum and the Glum Die reads...
...2 "Goblin's Cave" paired with a Rogues' Phase featuring a pitch black cavern.
...3 "Catacombs" paired with a Discovery Phase featuring a disturbed tomb.
...4 "The Age of Sail" paired with a Rogues' Phase featuring ocean voyage.
...5 "The Desert Awaits" paired with a Perilous Phase featuring strange magicks.
...6 "Swamplandia" paired with a Discovery Phase featuring a swamp at night.
If the first Overtone is Jovial and the Jovial Die reads...
...2 "Overland with Oxen" paired with a Rogues' Phase featuring an overland journey.
...3 "Xingu Nights" paired with a Perilous Phase featuring a lush jungle.
...4 "Samurai HQ" paired with a Rogues' Phase featuring a duel.
...5 "Down by the Sea" paired with a Perilous Phase featuring a battle on the sea.
...6 "The Slaughtered Ox" paired with a Discovery Phase featuring carousing.
If the first roll is a tie, and both dice read...
...1 "March of Faith" paired with a Glum Discovery Phase featuring the echoing songs of the dead.
...2 "Solemn Vow" paired with a Jovial Rogues' Phase featuring flashbacks to happier times.
...3 "Temple of the Eye" paired with a Glum Rogues' Phase featuring breaking into an alien temple.
...4 "Cathedral" paired with a Jovial Discovery Phase featuring warnings from living gods.
...5 "Bubbling Pools" paired with a Glum Perilous Phase featuring amorphous creatures.
...6 "There Be Dragons" paired with a Jovial Perilous Phase featuring monstrous beasts.